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An online zero-sum game which blends strategic thinking and unthinking brutality set in the current, possibly terminal, era of human existence
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giannitedesco/ircnukes
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ircnukes: Nuclear War for IRC. v0.1
An online zero-sum game which blends strategic thinking and unthinking
brutality set in the current, possibly terminal, era of human existence
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./nukebot.py - irc bot version of the game
./nukage.py - test rig for irc bot
TODO:
o python code documentation
o implement irc case-insensitive player names
o polish up irc code
o bot-disconnect detection code doesn't work somehow...
o end the game if the bot disconnects (autosave)
o loadgame needs a way to reassociate nicks that may have changed
o use idents and hosts?
o register account with bot?
o give disconnected users a chance to reconnect before their next turn
o handle player parting/kicked from game channel
o command line args for nukebot
o help <command> for detailed output
o !votekick
o Allow deterrents (priv command to transfer between deterrent/hand)
o Implement interceptors
o Keep player stats (pld/win/lost/amusing ircstats type stuff)
o export to HTML
o New weapons
o stealth bomber
o space platform
o atomic cannons
o Spies
o Secrets
o Other special rules + cards?
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An online zero-sum game which blends strategic thinking and unthinking brutality set in the current, possibly terminal, era of human existence
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