Game Engine project for self improvement.
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Updated
Feb 24, 2025 - C++
Game Engine project for self improvement.
3D and 2D game engine made using SDL_2, Vulkan, ImGui_Docking, and Box2D.
Proof of concept of an 3D Game Engine
A game engine created for games like Minecraft and Terraria.
A flexible game engine developed from scratch in C.
Opensource GameEngine for DX11 & CUDA
Custom version of Source Engine. based on Mapbase and SDK 2013 CE
Game engine with OpenGL, ECS, and deferred rendering
Borealis Engine - A C++ based 3D high performance engine with aim for AAA graphics, fast iteration and great tooling.
This is the MordloxEngine source code repository
Do not create PRs for this repo. Instead create any PRs on the main https://github.com/AllBinary/AllBinary-Platform project. This repo is the generated kotlin code by the AllBinary Platform for KMP (Kotlin Multi-Platform) support.
An OpenGL, Vulkan and D3D12 game engine
Cub3D: 3D game engine built from scratch in C using raycasting, inspired by the classic Wolfenstein 3D. Features real-time rendering, texture mapping, and collision detection. A 42 / 1337 School project.
Vulkan Render -- -A TinyRender
Physics-driven C++ game engine where physics simulation is the foundation, not an add-on.
Trixel 3D Engine is a powerful 3D game creation engine developed using C++ and SDL2.
Darkwood is a modular game engine written primarily in Ruby.
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